score is a number and can sit between two levels.
[ScoreAnswer.probabilities], [ScoreAnswer.nearest], and
[ScoreAnswer.bounds] use the level string you passed in.
Constructor
Returns
ScoreAnswer
Properties
number
required
0–1 summary of how peaked [
ScoreAnswer.probabilities] is.Record<string, number>
required
Probability per level, keyed by the level texts the caller supplied.
number
required
Continuous position on the level spectrum (
0.0 = first level).Methods
bounds()
ScoreAnswer.score] (equal when the score sits on a
level exactly).
Returns
[string, string]
nearest()
ScoreAnswer.score].
Returns
string
